Interacting with in-game GUI elements.
container.click(slot_index, delay: optional, type: optional)
Clicks a slot index with a default randomized delay and the primary click type, if a delay/type is specified it uses that instead.
container.close()
Closes the current container.
container.get_size()
Returns the number of active container slots (excluding inventory).
container.get_title()
Returns current active GUI title, returns nil if no GUI is open.
container.is_open()
Returns
trueif any GUI is open.
container.title()
Returns current GUI title, returns nil if none are open.